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Picked up on my old save file mostly done memory 5 in Assassin's Creed 2. It took a few minutes to get back into the controls and the flow of the game. I like the premise, go be an assassin and stop the templars from doing secret society things and changing the world in 15th century Italy. As far as collections go, I'm about 74% done the game. I've got ways to go for the main missions though, there's 14 memories and usually two or three plot points per memory. I've started working on the sixth, which involves saving Da Vinci a couple of times, mostly from people who just want you dead and he happens to be there. Aren't you a swell friend.

the fighting is kind of simple, with a basic attack mechanic and a dodge and counter button for quicker dispatching of enemies. All the guards seem to have gone to the Action Movie Villain school and studied the ole only one attacker at a time technique so even when you get surrounded, fighting your way out is always an option.

The series is based on being able to climb a wide array of structures and free running to escape detection and avoid guards. For the most part, it works. You can escape relatively well when being chased and when you take your time to figure out how to go up a structure, it's fairly easy to see your route. There are some platforming situations where the angle of jump seems to be really fussy and your character turns out to be rather suicidal.

Glitches aside, there's a fair amount of collectibles and the missions are lengthy enough to feel like a complete game. I don't feel that once you complete all the side quests and find all the collectibles that there is much replay value.



Feb. 16th, 2014 12:46 pm
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To begin my alphabetical completion, I've got to deal with Afro Samurai. A hack and slash adventure based off of an anime of the same name. If it follows the story arc closely, then I'm about a third of the way done the game. This is going to be a bit of a grind. The combos are a little clunky or really under powered and I can't quite get the hang of the focus mode thing. Frustration caused an abrupt ending to the play time last night when I was stuck between two rocks and infinitely falling. I wish that this was the only glitch I faced. It almost locked up twice when I leveled and sometimes it visually chokes hen trying to do a cutscene.

The upsides include a fairly cool anime/comic style split panel to show enemies or objectives and when you do get the combos to co-operate, it feels satisfying. If you are a fan of the anime series, and don't get bored easily with the same enemies and attacks, this game is definitely for you. I don't think I'll be going for 100% completion and it's not much in the way of replay value to me.


current play time, 3 hours


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March 2014

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